Brawl - Giga Bowser - Action - 0x11b
Entry Script
- ChangeSubactionRestartFrame(SpecialLwLanding)
- SetAirGround(50)
- SetEdgeSlide(StayOn)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script